Yaakov Weinstein
2D & 3D Artist
Baltimore, USA
          
Skills
CONCEPT ART | MOTION GRAPHICS | 3D ANIMATION | 3D MODELING | 3D PRINTING | GAME DEVELOPMENT | VIDEO EDITING | GRAPHIC DESIGN
SOFTWARE PROFICIENCY
Photoshop | Illustrator | After Effects | Audition
ZBrush | Maya | Cinema 4D | Substance Painter | Substance Designer
Unreal Engine | Ableton Live
WORK EXPERIENCE
Lead Artist at Dancing Yak Miniatures
Baltimore, United States of America
January 2019 - Present
Lead 3D artist responsible for making high quality 3D printed miniatures for the global market of tabletop gaming, toys, and board games.

3D Artist at Earthborn Interactive
Baltimore, United States
April 2018 - January 2019

Created and revised 3D characters and environment assets and implemented them into Unreal Engine 4. I designed shaders, textures, code, and VFX to accompany these assets. I also designed and created UI and marketing images for the main project.

Motion Design Intern at Bully! Entertainment
Towson, Maryland, United States
January 2017 - March 2017

Collaborating with UX and game designers to produce pre-visualization animatics for mobile, AR, and VR experiences.


Motion Graphics Animator at commonvision
Baltimore, United States of America
June 2015 - December 2016

Animator for on-campus events. Animations are broadcast on the digital signs in multiple places around campus. Primary programs used are After Effects, Cinema 4D, Illustrator, Photoshop, and Premier.

3D Modeler at Imaging Research Center
Baltimore, United States
September 2016 - December 2016
Modeled and textured 3D environmental assets using Maya for the Early Baltimore project: http://bearings.earlybaltimore.org/
I created the Baltimore Foundry and Blacksmith Shops.
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